Multi-disciplinary design studio
Design that has to survive contact with the real world.
Grafix Era is a multi-disciplinary design studio. Packaging that holds up on a shelf, interfaces people can actually use, video cut for the platform it plays on, and interiors resolved before the budget is spent.
What we do
Five disciplines, one studio, no handoffs between agencies.
Most businesses end up with a packaging designer, a social agency, a video freelancer and a web team who have never spoken to each other. Grafix Era covers all of it in one place, which is why the label, the ad, the deck and the store all end up looking like the same company.
Browse all services →Print Media Design
31 servicesPackaging, brochures, catalogues and everything that has to survive a printing press and still look expensive in someone’s hands.
Branding & Digital Design
18 servicesLogos, brand systems, ad creatives and social design that keep one voice running across every channel you sell on.
UI/UX Design
9 servicesApp and web interfaces designed around real user flows, then handed to your developers in a file they can actually build from.
Video Editing & AI Videos
12 servicesReels, explainers, product films and AI-assisted ad video, cut for the platform they are going to live on.
Interior Design
8 servicesKitchens, homes, offices and retail floors planned in 2D and rendered in 3D so you can walk the space before you spend on it.
Selected work
Recent projects.
Onboarding redesign for a mobile app
A UX audit found where new users stopped; the redesign only touched those screens.
Monthly social system for a restaurant group
A repeatable monthly design system across four outlets that still look like one group.
Seed-stage pitch deck
Eighteen slides rebuilt so the numbers land in the first ten seconds of each one.
28-page company profile for an exporter
A profile built to be handed across a table at a trade fair and survive the flight home.
How a project runs
Four stages. You approve each one before we move.
Design goes wrong when the first thing a client sees is a finished file. We show you the thinking early, when changing it is cheap, and only build detail on a direction you have already signed off.
Brief
You send what you have — a sentence or a spec. We come back with the questions that actually change the design, and a written scope with a fixed price and date.
Direction
Two routes, each with a reason behind it. You pick one. Nothing gets polished until we agree on which idea we are polishing.
Craft
The chosen route gets built out properly — typeset, checked, and produced to the specification your printer, developer or contractor needs.
Handover
Final files plus editable sources, named sensibly and organised. They are yours. You can take them anywhere without asking us first.
Why studios get replaced
And the three things we do differently.
Clients rarely leave a design partner over taste. They leave over missed dates, files that do not open, and work that has to be redone by whoever comes next.
You own the source files
Editable working files are handed over at the end of every project, organised and named. No hostage-taking, no "we will do the edits for a fee".
Built to a production spec
Print files carry correct bleed and colour. Interfaces come with component structure and states. Video ships in the aspect ratios each platform needs. The next person in the chain gets something they can use.
Fixed scope, fixed date
Every project starts with a written scope, a price and a delivery date. If the brief grows, we tell you what it costs before we do it, not after.
Most asked for
Have something that needs designing?
Send the brief in whatever shape it is in. You will hear back within one working day with questions, a scope and a price.